// Persistence Of Vision Raytracer V3.0 // File created by PowderCell (G.Nolze & W.Kraus, BAM-Berlin 1999) // Notice: please use the point as decimal seperater in system ! #version 3.0 #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "glass.inc" #include "Woods.inc" global_settings { assumed_gamma 2.2 ambient_light rgb<1,1,1> } camera { location <-30, 20,-80> look_at <0, 0, 0> angle 10.0 } background {color <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* union { //C sphere { <-3.34,0.72,0.00>, 0.38 } sphere { <-3.34,-0.61,0.00>, 0.38 } sphere { <-2.18,-1.28,0.00>, 0.38 } sphere { <-1.02,-0.61,0.00>, 0.38 } sphere { <-1.02,0.72,0.00>, 0.38 } sphere { <-2.18,1.39,0.00>, 0.38 } sphere { <-6.24,0.46,0.00>, 0.38 } sphere { <0.15,1.40,0.00>, 0.38 } sphere { <2.59,1.44,0.00>, 0.38 } sphere { <3.75,0.45,0.00>, 0.38 } sphere { <5.07,2.00,1.17>, 0.38 } sphere { <5.07,2.00,-1.17>, 0.38 } sphere { <6.28,1.59,2.00>, 0.38 } sphere { <6.28,1.59,-2.00>, 0.38 } sphere { <0.15,-2.69,0.00>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Citrine_01 ior 1.55 } } union { //S sphere { <-4.89,1.62,0.00>, 0.51 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Red_03 ior 1.79 } } union { //N sphere { <1.33,0.72,0.00>, 0.38 } sphere { <4.99,1.17,0.00>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Sapphire_02 ior 1.77 } } union { //O sphere { <0.15,-1.29,0.00>, 0.37 } sphere { <-4.97,2.45,1.18>, 0.37 } sphere { <-4.97,2.45,-1.18>, 0.37 } sphere { <0.15,2.61,-0.01>, 0.37 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Ruby_01 ior 1.77 } } union { //H sphere { <-4.29,-1.16,0.01>, 0.16 } sphere { <-2.18,-2.38,0.01>, 0.16 } sphere { <-2.18,2.49,-0.01>, 0.16 } sphere { <-7.21,1.02,0.00>, 0.16 } sphere { <-6.19,-0.17,-0.91>, 0.16 } sphere { <-6.19,-0.17,0.91>, 0.16 } sphere { <1.33,-0.30,0.01>, 0.16 } sphere { <2.65,2.08,0.91>, 0.16 } sphere { <2.65,2.08,-0.91>, 0.16 } sphere { <3.69,-0.19,-0.91>, 0.16 } sphere { <3.69,-0.19,0.91>, 0.16 } sphere { <5.17,3.06,0.87>, 0.16 } sphere { <4.14,1.87,1.78>, 0.16 } sphere { <5.16,3.06,-0.87>, 0.16 } sphere { <4.14,1.87,-1.78>, 0.16 } sphere { <6.35,2.23,2.91>, 0.16 } sphere { <6.19,0.53,2.31>, 0.16 } sphere { <7.21,1.72,1.41>, 0.16 } sphere { <6.34,2.23,-2.91>, 0.16 } sphere { <6.19,0.53,-2.31>, 0.16 } sphere { <7.21,1.72,-1.41>, 0.16 } sphere { <1.20,-3.06,0.00>, 0.16 } sphere { <-0.37,-3.06,-0.91>, 0.16 } sphere { <-0.38,-3.06,0.91>, 0.16 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Topaz_03 ior 1.63 } } merge { // cylinder { <-3.34,0.72,0.00>,<-3.34,-0.61,0.00>,0.05} cylinder { <-3.34,0.72,0.00>,<-2.18,1.39,0.00>,0.05} cylinder { <-3.34,0.72,0.00>,<-4.89,1.62,0.00>,0.05} cylinder { <-3.34,-0.61,0.00>,<-2.18,-1.28,0.00>,0.05} cylinder { <-3.34,-0.61,0.00>,<-4.29,-1.16,0.01>,0.05} cylinder { <-2.18,-1.28,0.00>,<-1.02,-0.61,0.00>,0.05} cylinder { <-2.18,-1.28,0.00>,<-2.18,-2.38,0.01>,0.05} cylinder { <-1.02,-0.61,0.00>,<-1.02,0.72,0.00>,0.05} cylinder { <-1.02,-0.61,0.00>,<0.15,-1.29,0.00>,0.05} cylinder { <-1.02,0.72,0.00>,<-2.18,1.39,0.00>,0.05} cylinder { <-1.02,0.72,0.00>,<0.15,1.40,0.00>,0.05} cylinder { <-2.18,1.39,0.00>,<-2.18,2.49,-0.01>,0.05} cylinder { <-4.89,1.62,0.00>,<-6.24,0.46,0.00>,0.05} cylinder { <-4.89,1.62,0.00>,<-4.97,2.45,1.18>,0.05} cylinder { <-4.89,1.62,0.00>,<-4.97,2.45,-1.18>,0.05} cylinder { <-6.24,0.46,0.00>,<-7.21,1.02,0.00>,0.05} cylinder { <-6.24,0.46,0.00>,<-6.19,-0.17,-0.91>,0.05} cylinder { <-6.24,0.46,0.00>,<-6.19,-0.17,0.91>,0.05} cylinder { <0.15,1.40,0.00>,<1.33,0.72,0.00>,0.05} cylinder { <0.15,1.40,0.00>,<0.15,2.61,-0.01>,0.05} cylinder { <1.33,0.72,0.00>,<2.59,1.44,0.00>,0.05} cylinder { <1.33,0.72,0.00>,<1.33,-0.30,0.01>,0.05} cylinder { <2.59,1.44,0.00>,<3.75,0.45,0.00>,0.05} cylinder { <2.59,1.44,0.00>,<2.65,2.08,0.91>,0.05} cylinder { <2.59,1.44,0.00>,<2.65,2.08,-0.91>,0.05} cylinder { <3.75,0.45,0.00>,<4.99,1.17,0.00>,0.05} cylinder { <3.75,0.45,0.00>,<3.69,-0.19,-0.91>,0.05} cylinder { <3.75,0.45,0.00>,<3.69,-0.19,0.91>,0.05} cylinder { <4.99,1.17,0.00>,<5.07,2.00,1.17>,0.05} cylinder { <4.99,1.17,0.00>,<5.07,2.00,-1.17>,0.05} cylinder { <5.07,2.00,1.17>,<6.28,1.59,2.00>,0.05} cylinder { <5.07,2.00,1.17>,<5.17,3.06,0.87>,0.05} cylinder { <5.07,2.00,1.17>,<4.14,1.87,1.78>,0.05} cylinder { <5.07,2.00,-1.17>,<6.28,1.59,-2.00>,0.05} cylinder { <5.07,2.00,-1.17>,<5.16,3.06,-0.87>,0.05} cylinder { <5.07,2.00,-1.17>,<4.14,1.87,-1.78>,0.05} cylinder { <6.28,1.59,2.00>,<6.35,2.23,2.91>,0.05} cylinder { <6.28,1.59,2.00>,<6.19,0.53,2.31>,0.05} cylinder { <6.28,1.59,2.00>,<7.21,1.72,1.41>,0.05} cylinder { <6.28,1.59,-2.00>,<6.34,2.23,-2.91>,0.05} cylinder { <6.28,1.59,-2.00>,<6.19,0.53,-2.31>,0.05} cylinder { <6.28,1.59,-2.00>,<7.21,1.72,-1.41>,0.05} cylinder { <0.15,-1.29,0.00>,<0.15,-2.69,0.00>,0.05} cylinder { <0.15,-2.69,0.00>,<1.20,-3.06,0.00>,0.05} cylinder { <0.15,-2.69,0.00>,<-0.37,-3.06,-0.91>,0.05} cylinder { <0.15,-2.69,0.00>,<-0.38,-3.06,0.91>,0.05} pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Topaz_01 ior 1.63 } } object{ plane{<0,0,1>,100} //texture {Cork} pigment{color White} //finish{ambient 1.0} } // End of File